Gears of War: Ultimate Edition

These are some of the assets created during my time on the Ultimate Edition.

Ben wilson rubble 01 sphere renders a
Ben wilson rubble 01a render a

This tileable texture was intended as a blending set and is used to ground the rubble.

Ben wilson rubble 01a render b

This tileable texture was intended as a blending set and is used to ground the rubble.

Ben wilson compositions renders a

Some examples from the collection of rubble meshes created. The assets ranged from small loose rubble to full scale collapsed buildings.

Ben wilson asset renders b

Some more examples of assets I created for the rubble collection.

Ben wilson asset renders a

Some more examples of assets I created for the rubble collection. These were baked down and used as decals.