Gears of War: Ultimate Edition

These are some screenshots of the work I did on Gears of War Ultimate Edition whilst at Splash Damage. The images represent a team effort across many artists and disciplines. My contributions were world building in Prison and Embry, asset creation and OS briefing. Alongside two other great artists, Ayi Sanchez and John Barnard, we created and handled OS for all the assets related to the broken buildings and rubble.

Prison - I contributed to the propping and some asset creation, working alongside Myles Lambert to bring the map to final quality.

Prison - I contributed to the propping and some asset creation, working alongside Myles Lambert to bring the map to final quality.

Prison - I contributed to the propping and some asset creation, working alongside Myles Lambert to bring the map to final quality.

Prison - I contributed to the propping and some asset creation, working alongside Myles Lambert to bring the map to final quality.

Prison - I contributed to the propping and some asset creation, working alongside Myles Lambert to bring the map to final quality.

Prison - I contributed to the propping and some asset creation, working alongside Myles Lambert to bring the map to final quality.

Prison - I contributed to the propping and some asset creation, working alongside Myles Lambert to bring the map to final quality.

Prison - I contributed to the propping and some asset creation, working alongside Myles Lambert to bring the map to final quality.

Embry - My contributions were creating and propping the vista.

Embry - My contributions were creating and propping the vista.

Viaducts - Some examples of my collapsed rubble assets being used.

Viaducts - Some examples of my collapsed rubble assets being used.

Viaducts - Some examples of my collapsed rubble assets being used.

Viaducts - Some examples of my collapsed rubble assets being used.

Viaducts - Some examples of my collapsed rubble assets being used.

Viaducts - Some examples of my collapsed rubble assets being used.

Adams Viaducts - Some examples of my loose rubble assets being used.

Adams Viaducts - Some examples of my loose rubble assets being used.