Wolfenstein 2 - Manhattan

I had the honor to work on Wolfenstein 2: New Colossus and these are a few screenshots from one of the levels I contributed too. Although my primarily responsibilities were texture support/tools, much of my focus was working alongside Ivan Martinez on the Manhattan map. I had a wonderful time working on this map, especially with such a challenging art direction and quirky universe.

A huge thanks to everyone on the team!

Main contributors:
Ivan Martinez Calvin - Env Art
Matthias Develtere - 3D Art
Ray Wegner - Level Blockout
Hector Silveri - 3D Art
Tomas Lidström - Lighting
Axel Torvenius - Art Direction